As J.J. says early on during his interview with Brandon Biggs, Engineer with the Smith-Kettlewell | Eye Research Institute, "There's a lot to unpack here". The pair even commandeered an entire Platinum Ballroom, okay CSUN wasn't using it honest, to talk about indoor navigation and mapping techniques. Tune in, or read the transcript below, to hear how audio games like "A Hero's Call" can pioneer a tested user experience for providing and effective way to perform indoor navigation tasks. Also, hear a demo and learn how the term XR came about for describing hybrid reality experiences. To learn more about this technology, visit the Smith-Kettlewell | Eye Research Institute website
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Joe Steinkamp is no stranger to the world of technology, having been a user of video magnification and blindness related electronic devices since 1979. Joe has worked in radio, retail management and Vocational Rehabilitation for blind and low vision individuals in Texas. He has been writing about the A.T. Industry for 15 years and podcasting about it for almost a decade.